Team Cereustooling wiki

Smithbox (Team Cereus fork)

Our fork of Smithbox lives in S:\Smithbox on branch mcp-bridge. These pages cover what the team added on top of upstream Smithbox. Upstream's own features are described in S:\Smithbox\Documentation.

A running Smithbox is someone's live workspace. Never close it, rebuild over it or discard its edits without asking.

Map editing

Page What it answers
place-an-object.md Place an asset or enemy with the Object Palette
place-er-asset.md Place an Elden Ring asset in a Nightreign map
move-rotate-snap.md Blender-style grab and rotate, the rotate gizmo, dropping onto surfaces
poi-variations.md Switch between a POI's variations
block-maps-and-far-objects.md Edit a cliff's far objects; block maps shown as context
area-editing.md Area editing (stub: being built)
rendering.md What the viewport draws for Nightreign, and the toggles
project-setup.md Additional mod folders, moving a project, reopening where you left off
reference.md Every team-added panel, menu item and setting

Bigger jobs

Page What it answers
generate-navmesh.md Generate a navmesh for a camp
port-er-map.md Port an Elden Ring map into Nightreign
script-editor.md Edit an HKS or AI Lua script

Bug reports, agents and builds

Page What it answers
send-bug-report.md Send a bug report; automatic crash reports
mcp-bridge.md The smithbox MCP bridge: setup, rules, every tool
build-smithbox.md Build from source; the auto-updater; Vulkan validation